https://youtu.be/4ZuCTnay9ro
https://youtu.be/0U5FXrlA6M8
https://youtu.be/aPG9-MmqcA4
https://youtu.be/JRx7wS7Wzxc
https://youtu.be/FF6yfnlTVZ8
https://youtu.be/G07fPbwpzgU
📝 Week 5 Assignment
- Due Wednesday, October 5th at 6pm:
- Fix the scale export settings of your character so it exports to Maya correctly.
- Re-topologize the face with edgeloops around the eyes and mouth.
- Remodel the eyes in Maya (unless your eyes are painted on).
- Group the body, hair, and eyes in Maya. Then layout their UVs together on a single UV tile.
- Group the clothing and accessories in Maya. Then layout their UVs together on a single UV tile
- Upload your latest Zbrush ZTL to Box.
- Upload your latest Maya MB with UVs, remodeled eyes, and updated topology to Box.

Example of clothing UVs laid out on a single UV Tile.

Example of face topology with edgeloops around the mouth and eyes.
Tutorial Videos on UVs and Topology
https://youtu.be/yPYRgJdK6Gg
https://youtu.be/fwR_HRna3w0
Video Tutorial on Modeling Eyes
https://youtu.be/nGQloCGuiNM
Class Recording
https://youtu.be/D43BhgRmsTM
🛠️ Resources
What is Good Topology for 3D Models? | Free Chapter

Example of good facial topology